domingo, 28 de febrero de 2016

Unpainted Risk figures for wargaming. Final solution?

The initial intention to play with the rules of Pas de Manoeuvre! was to reproduce the units with Risk figures, since I saw a website with this option.



I started painting a few figures (some Austrian units and French chasseurs à cheval) and the final result was not bad, but the problem is that I have 3.000 figures! to paint, and I do not intend to spend the next 2 years painting figures at 1:144 (more or less) scale!.
 


Then in the BGG I found a member, Jim O'Neill, who had used the Risk figures to play the game Maurice, but painting the bases and figures only with two or three colors:



Jim O'Neill's good final scene.

Due to lack of time ... and attitude to paint all that amount of small figures, I saw that Mr. O'Neill option was the most likely, if I wanted my wargame proposal not to dilate in time. So I classified all the figures by their color:




 and started to basing the figures with with a sort of papier mache for kids craftwork:


 


There are basically 3 sizes for bases: 35x20 mm for infantry, cavalry,  wagons
and C-in-C, 20x20 mm for commanders and 25x25 mm for artillery. The
thickness of bases is about 3 mm.



I show you some examples with yellow, red and blue figures: bases with 8 standing figures are Guards or elite units, bases with 8 kneeling figures are line infantry units, while bases with 4 kneeling figures are light infantry or skirmishers







For cavalry, bases with three horses are light cavalry and units with four horses, heavy cavalry. I'm testing also with lancers, with three horses per bases. The artillery have 2 cannon figures per base representing a battery of 8-6 real cannons.
 


 


Commanders, wagons and some lancers.

The final part was varnishing the bases with varnish for children craftwork, because we didn't need a varnish of high quality for dozens and dozens of papier mache bases.



 



 I think the advantages of this method are more numerous than the disadvantages:

- Considering the bicolor blocks of kriegspiel are represented, it is the most similar method with figures.

- The figures are more easily distinguished at distance.

- We can mix various colors according to uniform figures (approximately, of course) on one army. (Ex: The green uniforms of the 95th Rifles with the British red uniforms of line units).

- Fast gluing and varnishing of bases. Without painting the figures, in a week and a half we have almost three armies equivalent to 50,000 troops each one (depending on the scale).


The biggest disadvantage is obviously that uniforms in many cases (helmets and shakos) do not correspond and uniforms are not painted in real detail, but as we refocused the game as a sort of kriegspiel wargame, in the end it wasn't  a bad result. Besides also the old cliche of spending more time painting figures than playing, and whenever I see people producing great battles, for many figures they have, always ends the situation painting and repainting more figures!



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